![]() ![]() The gamestate file (output from TournamentModule once game is running) wasn't updated for 60 seconds, but Starcraft is still running.Ĭrash detected by Tournament Manager client, which means that Starcraft was running at some point, but later the client couldn't find the Starcraft process. Game ended because a bot won normally, or the game reached the time limit (higher score wins), or one bot took too long to process one or more frames. Only games in which at least one bot ended the game 'normally' and counted a final game frame greater than zero (see Duration column) are counted in the results summary. The End Type column gives some detail about how the game ended.
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